Portfolio
I feel like I'm transforming myself into a 3D artist, Not a 3D modeler or game designer, just an artist, doing random shit to express myself through light textures and shapes... I've created a seri...
Also Used Blender to explain the blur effect of Glassmorphism and how distance from the floor or the z-index impact how blurry things get.
We created a what if design of a new Figma interface. I called it Fog-ma Full on light mode and new dark mode with a touch of glass. Making the whole interface feel bigger Based of Ian Rakeda's Fil...
Stream crashed. Was frustrated. Couldn't find the source of the issue... Went back to bed
We added some Sugar to the rim of the glass to make it look more interesting.
Continued that Blender render Series. Today we did the bottle to accompany the Martini Glass. A bit of scene composition ✨ I'm still learning (started 2 weeks ago 👀)
Finally started to do Blender Streams. Here is our first render
Streaming Every Tue/Thu/Sat at 4:30pm UTC Twitch.tv/aaoa_