Kabam is an interactive entertainment company that creates free to play games for social networks, designed to appeal to the growing number of serious gamers and game enthusiasts who are also engaged in social networks.
My responsibilities included:
Gathering requirements, creating product specifications, deploying new features/fixes to staging environment for QA, deploying updates to production.
My accomplishments included:
- Solo project providing a standardized approach to delivering promotional messages and prizes to players across multiple web based game systems. Involved development of a web based application used to schedule promotional campaigns, and a standard API for requesting game specific parameters used to specify game specific player search criteria for message or gift item delivery.
- Implemented using Ruby on Rails 3, supported by Rspec and Cucumber testing. Dynamic user targeting interface using jQuery/Coffeescript. API interface for game systems developed using Rails 2 and Rails 3 engines packaged as gems.
- Contributed bug fixes and features to Dragons of Atlantis game system. Included refactoring of existing tool used to reward players for in-game contest participation, and tracking of troop statistic modifications applied during battles (for purpose of display in Battle Report). Provided high level overviews and guides for several subsystems. Updated developer workstation setup guide, documented deployment procedures, and contributed many overviews of several subsystems.