Released a new version
Shipped an awesome T4 update! 🎉

Data binding allows sharing data from Unity with a template. This allows the template to access and use that data during generation.

With data binding, T4 users can define data classes in Unity assemblies, instance it (e.g. with a ScriptableObject asset), and have the template access that instance while generating code. I'm super excited to use this - I think it's pretty powerful. 

Take a look at how it works, here!