Illustrated in Blender
Worked with Open Source
Shadowed a 3D Artist
+1
I took a discipline called 3D digital painting illustration techniques, using Blender. I'm still interested in learning more about modeling in this open source tool. As a deliverable for this class, I played a character named Sirena (and I know I still have a lot to learn about lol). Some of the topics learned:
  • Inorganic and organic modeling
  • Sculpture
  • Topology
  • Retopology for digital games
  • Architecture, Interiors and Scenarios
  • Texturing
  • Composition
  • Post production
  • Lighting
  • Special effects
  • Animation
  • Rendering