Designed a Tabletop Roleplaying Game
Launched my first on itch.io: Flatline Heist, a minimalistic role-playing game for a game director and between 1 and 4 players inspired by Ghost/Echo, Uncanny Echo and Honey Heist, designed to be played in a single session. 

In the basement of a hospital, a group of criminals voluntarily enter an induced coma. Together, they will pull off the heist of their lives in the dangerous but promising astral plane. But it won't be easy; they must guard the integrity of their silver cords. If these get too strong, they may awaken prematurely. If they fade away, they will die and become astral specters.