Vic2 To HoI4 0.1C Released

Published a project
Contributed to open source

This release fixes some major bugs in the last release. First, the crash bug with coups and war justifications was due to naval bases not being set properly. So now they're set everywhere properly. Second, the reloading focus trees has been fixed. I've also cleaned up a bunch of events, decisions, and the like. If you have a head for such things, please double check my work with the AI stuff, maybe even toss me some improved files. Additionally, I cleaned up the province mappings in the Balkans, Romania, and Austria. If you see province mappings that are off, remember to fix them and send me the fixes! Finally, I've cleaned up the code a bunch again. If you've tried to help with programming before and just gotten confused, it's somewhat better now. I'm guessing I have one more release to wrap up province and state-related things. I'm not sure if I'm going to implement improved resource conversion (essentially decreasing resources for less advanced nations now that there are plenty), or if I'm going to do too much work removing 'dead' cores. But there's a few more minor things to get beyond those. I've created a poll to gauge what people might want after I wrap up provinces and states. In the end, I'll follow my own plan, but I'd like to get some feedback, too. If you're curious about how conversion works, you can check the tool's wiki page for all kinds of details. If any of it is unclear, feel free to ask us to clarify (and even suggest how we can be more clear). In any case, I hope you enjoy this new release!