Vic2 To HoI4 0.1A Released

Published a project
Contributed to open source

In addition to fixing several bugs, this release has focused on state-level items (as will all releases until 0.2). More flags are brought over from Vic2, though we can still use some help in getting the rest of them (see the "How you can help" section for details). In cases where we have permission from the creator, we simply use the flags from a Vic2 mod you've played with. So far we've done this with PDM, NNM, and Divergences. If you'd like your mod's flags to be used when a game is converted from your mod, let me know. If you think there's a mod I should add, let me know so I can ask the creator. And if you know how to contact the creator of HPM so I can ask permission, please please let me know how. Manpower conversion has been reviewed and touched up. You can check the log file after converting to see how much manpower there is in your converted game, and if you feel its too high or low, there's an option to adjust it. Factory conversion has been greatly reworked. In the log file, there's a report of how many factories ended up in the converted world. There's a hidden option you can set in the configuration file to make the converter create a more detailed report. There's an option to tweak the amount of factories in the world. And there's an option that should allow for better balancing of industry between nations. Victory points have been much improved. All states get a VP with a value of one. If the state is a core of its owner, it gets the value increased by two. Capital states get five more added to their VP, with Vic2 great powers getting an additional five. After that, capital VPs are handed out based on a country's relative strength in the world, the strongest getting 30. Let me know how the VPs work out. They also have names now. And they may end up positioned a bit oddly. You can help fix that (see the "How you can help" section below). Localizations have been improved. Spanish, French, and German directly pull those languages from Vic2 instead of copying the English. Polish, Russian, and Brazilian Portuguese copy English instead of having nothing. Unfortunately, those languages aren't in Vic2 at all, so copying one of the four that is there is as good as I can do. If one of the other four would be better than English, let me know so I can fix it. I've updated the FAQ with questions people have asked. And I've cleaned up the code a bunch. If you've tried to help with programming before and just gotten confused, it's somewhat better now. If you're curious about how conversion works, you can check the tool's wiki page for all kinds of details. If any of it is unclear, feel free to ask us to clarify (and even suggest how we can be more clear). In any case, I hope you enjoy this new release!