The game that has taken up the majority of my life for almost 3 years has finally been revealed!
This one is very special to me. While my role for published games mostly involved some production support such as QA, localisation and release management, I have not carried out day to day development production like I had been doing when I worked on INMOST.
When Chucklefish brought me on board they had Wargroove 2 in mind for me and I'm so glad to be in the process of delivering this game and finally unveiling it with Robotality and the amazing freelancers working with us.