Onboarded a Game Developer
Designed a video game
Built a remote team
+1
Teams that play together, stay together

Working remotely is productive, allows for employee autonomy, and seemingly produces happier workers.

However, building meaningful connections amongst workers is tricky.

How do you prevent a team member from leaving to the 'next highest bidder' if they feel disconnected from colleagues and/or company values?

One of our hypotheses is that gaming can help.

After building a platform for remote teams to book fun & impactful team bonding experiences, we decided to attempt to build our own browser-based game.

After observing hundreds of events from teams from Google, Meta, M'soft, et al. we started to spot patterns about what delights users (and what doesn't).

After attending a game jam, we began building a great relationship with a developer who was intrigued by the application of games to foster remote work.

Armed with some rough sketches and notes, we tried to articulate the patterns we'd noticed from our team building events.

3 weeks later, we have launched V1! 🎉

The overarching game principles:

  1. Fun to play
  2. Browser-based (HTML5)
  3. Creates opportunities for collaboration (and friendly competition)
  4. Has replay value 
  5. Enables team leaders to understand their team dynamic better
There is a long way to go but we are happy to start testing with our customer base next week.

Here is a quick and dirty landing page, let me know if you and your team are interested to give the game a whirl (for free).

More updates to come soon.

P.S. I may have spent 40 hours playing Wolfenstein 3D as 'research'