I began brainstorming and thinking about constructing better habits for students.
The current train of thought leads me to think of an act/reward application that manages the day for you, smartly inserting your habits in-between significant events. The reward could be increasing pleasure activities like gaming or procrastination.
Thoughts?
The current train of thought leads me to think of an act/reward application that manages the day for you, smartly inserting your habits in-between significant events. The reward could be increasing pleasure activities like gaming or procrastination.
Thoughts?