Designed a feature
Designed a video game
Launched Everquest 2 Game Update 118 Toil & Trouble!

My responsibilities include item generation, drop plans, and various rewards. Allocating item drops is always a welcome challenge, and my favorite part of the process right now is naming items and adding my own personal touch to things players get to see.

Something I could learn from in the course of this update was a late-cycle change to the relative quality of all items. I do my best to design with future flexibility in mind and this was a good reminder that nothing is set in stone.