Captured Product Feature Edge Cases
Designed a dropdown menu
Created how might we statementes
Created a product prototype
Maintained a Style Guide
Redesigned an Experience For A Feature Edge Case
Maintained a UI Component Library
Designed UI components
+6

Valorant Website Edge Case

While information about maps and agents go in depth and provide a very unique experience...the arsenal (arguably the most important part of the game) lacks detail and a lasting impression.

How might we give users a more in depth experience when learning about the arsenal in Valorant?

Current UXUI https://playvalorant.com/en-us/arsenal/
Redesign Figma File