Published a game
Designed a video game
Participated in a game jam
+1
Myself and a friend released "Unorthodox Fuel Obtention" today! It's a silly, fun, high-scoreĀ  based, arena shooter that was made from beginning to end (GFX, SFX, music and code!) within a 2 week timeframe, mainly working a few hours each evening. The game was made as part of the "Opera GX GameMaker Game Jam".

The rules were simple:
  1. permit two players
  2. make it a high-score chaser
  3. don't use any online features
  4. and use UFO as the theme.
Top prize is $10000 - which is nice - and the winning game will become the Opera GX browser offline game, much like the dinosaur game in Chrome. Now THAT makes the $10000 seem less important! Especially when you realise that Opera will be helping polish the winning entry which will then be played by millions of people...

I'm quite proud of it as a "proof of concept" and it has all the details that we wanted to include, although it requires a LOT of polish and balance tweaking still!!!! Let's hope that Opera can see the potential in it... :)

https://gamejolt.com/games/UFO/639017