🐸 Frogster

 Frogster is an MMO (massive multiplayer online) empire management game. You rule over an empire of frogs; it's not just about fighting and looting but also citizen wealth fare, trading goods, treaties, agreements, and much more. 

 
From the start, Frogster started as a little offline trading game that was made for a university project. However, we decided to expand on the idea and create a community of players as we liked the idea of Frogster so much that the plan changed from just a simple trading game to an empire strategy MMO (Massive multiplayer online) with numerous features and mechanics however we still wanted to keep the main focus of the game on trading. 

The idea behind the trading aspect is to trade goods to clear up confession in the real world; the definition of 'goods trading' is 'Trade in goods includes all goods which add to, or subtract from, the stock of material resources of a country by entering its economic territory (imports) or leaving it (exports). This indicator is measured in a million USD.' In Frogster, we need to change up some of the keywords to read, 'Trade in goods includes all goods which add to, or subtract from, the stock of material resources of an empire by entering its territory (imports) or leaving it (exports). Golden leaves measure this indicator'.