Rosalynne Magturo
  • @rosalynne_magtur
Hello I am Rosalynne, a professional 3D Artist with extensive experience in animation, advertising and metaverse work.  I create primarily in Blender but I also do digital sculpting in Zbrush and Maya/Modo for 3D vfx, assets and an occasional Houdini procedural animation. My models have clean, optimized topology for easier rigging and integration into game pipelines. I'd love to collaborate with you! 
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Jun 2008 - Present

3D Artist, Animation, Character Art, Self-employed