Sketch Skills

Created by Nick Zakhar, Principal UX Designer at Stride Inc.
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What everyone's up to

Sketched a Product Concept
Created low fidelity wireframes
Paper prototype
Used figjam
Attended an online bootcamp
+ 3

It's sketch time!


The improved version of the user flow helped us to sketch the screens and the interactions. This step is crucial to help us build a prototype. It is easier to iterate on a sketch and less costly in terms of time.

My teammate and I timeboxed our session and collaborated on the sketches. We presented our versions to each other and reviewed them. We picked the best aspects of them to construct the final version.
 

Key takeaway

Organizing the content in the FigJam file is crucial to find the relevant diagrams rapidly.